![]() Downer Ending: If you choose to stay in the cell on day five, you remain isolated from the rest of the town and safe from the disease.Cosmetic Award: Completing any of the minigames nets you a medal to hang up on your cell wall.It doesn't have any meaning until the very end of the game, where you find and replace the buttons that were originally wired to it revealing your cell was actually the building's elevator all along. Chekhov's Gun: The cable hanging from the wall of your cell next to the door.Smiles buys you a video game by selling his house, his food, and one of his lungs but you really shouldn't worry about him. Money remarks that the organs failing can be blamed on coming from dubious origins, but he (and you) keep getting money for them anyway. The makeshift organs seem to be from the money box in the previous game Exoptable Money.Charlotte notes that there's "something wrong" with the makeshift organs, but never elaborates. Money's antidote suffer from organ failure soon after, so Money begins offering transplants. Blood-Stained Letter: Charlotte's penultimate letter.Bland-Name Product: "Doctor Money's Portable Entertainment Product , a rip-off of the Game Boy.Whether or not you contract the virus is left ambiguous until you play the alternate end, where Doctor Money reveals that you had been injected with the real cure this whole time. Bittersweet Ending: If you choose to leave the elevator, you escape to Charlotte's cake shop where you find her suicide note.In the alternate ending, he manages to sell off the player's organs for millions of dollars. Money manages to infect the whole world and killed off most of the population. The Bad Guy Wins: In either ending, Dr.Apocalyptic Log: Charlotte and Salvadore write to you as The Plague slowly turns the city around you into a ghost town.
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